Hacker News
Why Your Load Balancer Still Sends Traffic to Dead Backends
dastbe
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* for client-side load balancing, it's entirely possible to move active healthchecking into a dedicated service and have its results be vended along with discovery. In fact, more managed server-side load balancers are also moving healthchecking out of band so they can scale the forwarding plane independently of probes.
* for server-side load balancing, it's entirely possible to shard forwarders to avoid SPOFs, typically by creating isolated increments and then using shuffle sharding by caller/callee to minimize overlap between workloads. I think Alibaba's canalmesh whitepaper covers such an approach.
As for scale, I think for almost everybody it's completely overblown to go with a p2p model. I think a reasonable estimate for a centralized proxy fleet is about 1% of infrastructure costs. If you want to save that, you need to have a team that can build/maintain your centralized proxy's capabilities in all the languages/frameworks your company uses, and you likely need to be build the proxy anyways for the long-tail. Whereas you can fund a much smaller team to focus on e2e ownership of your forwarding plane.
Add on top that you need a safe deployment strategy for updating the critical logic in all of these combinations, and continuous deployment to ensure your fixes roll out to the fleet in a timely fashion. This is itself a hard scaling problem.
singhsanjay12
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donavanm
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An external controller is able to safely remove traffic from one of the other failed components. In addition the client can still do local traffic analysis, or use in band signaling, to identify anomalous end points and remove itself or them from the traffic path.
Good active probes are actually a pretty meaningful traffic load. It was a HUGE problem for flat virtual network models like a heroku a decade ago. This is exacerbated when you have more clients and more in points.
As a reference, this distributed model it is what AWS moved to 15 years ago. And if you look at any of the high throughput clouds services or CDNs they’ll have a similar model.
dastbe
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there are obviously plenty of low/sparse call volume services where passive healthchecks would take forever to get signal, or signal is so infrequently collected its meaningless. and even with decent RPS, say 1m RPS distributed between 1000 caller replicas and 1000 callee replicas, that means that any one caller-callee pair is only seeing 1rps. Depending on your noise threshold, a centralized active healthcheck can respond much faster.
There are some ways to improve signal in the latter case using subsetting and aggregating/reporting controllers, but that all comes with added complexity.
dastbe
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For general reliability, you can create partitions of checkers and use quorum across partitions to determine what the health state is for a given dest. This also enables centralized monitoring to detect systemic issues with bad healthcheck configuration changes (i.e. are healthchecks failing because the service is unhealthy or because of a bad healthchecker?)
In industry, I personnaly know AWS has one or two health-check-as-a-service systems that they are using internally for LBs and DNS. Uber runs its own health-check-as-a-service system which it integrates with its managed proxy fleet as well as p2p discovery. IIRC Meta also has a system like this for at least some things? But maybe I'm misremembering.
dotwaffle
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singhsanjay12
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bastawhiz
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The connection being active doesn't tell you that the server is healthy (it could hang, for instance, and you wouldn't know until the connection times out or a health check fails). Either way, you still have to send health checks, and either way you can't know between health checks that the server hasn't failed. Ultimately this has to work for every failure mode where the server can't respond to requests, and in any given state, you don't know what capabilities the server has.
igor47
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This was a client side framework, in the OPs parlance. What's missing in OP is the insight that the server-side load balancer can also fail -- what will load balance the load balancers? We performed registration based on health checks from a sidecar, and then we also did client side checks which we called connectivity checks. Multiple client instances can disagree about the state of the world because network partitions actually can result in different states of the world for different clients.
Finally, you do also still need circuit breakers. Health checks are generally pretty broad, and when a single endpoint in a service begins having high latency, you don't want to bring down the entire client service with all capacity stuck making requests to that one endpoint. This specific example is probably more relevant to the old days of thread and process pools than to modern evented/async frameworks, but the broader point still applies
singhsanjay12
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The article explores how client-side and server-side load balancing differ in failure detection speed, consistency, and operational complexity.
I’d love input from people who’ve operated service meshes, Envoy/HAProxy setups, or large distributed fleets — particularly around edge cases and scaling tradeoffs.
jeffbee
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owenthejumper
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Also, in HAProxy (that's the one I know), server side health checks can be in millisecond intervals. I can't remember the minimum, I think it's 100ms, so theoretically you could fail a server within 200-300ms, instead of 15seconds in your post.
bastawhiz
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You need to be careful here, though, because the server might just be a little sluggish. If it's doing something like garbage collection, your responses might take a couple hundred milliseconds temporarily. A blip of latency could take your server out of rotation. That increases load on your other servers and could cause a cascading failure.
If you don't need sub-second reactions to failures, don't worry too much about it.
Noumenon72
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gbuk2013
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API gateways (which is what server side load-balancer can be abstracted as) serve as important control points for service traffic, for example for auth, monitoring and observability, application firewall, rate limiting etc.
In my general experience code running on the client side is less reliable due to permutations of browsers, flaky networks, challenges with observability.
That said, client side already has one type of load balancing - DNS - but that doesn’t address the availability challenge.
AuthAuth
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jayd16
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bdangubic
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itmitica
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umairnadeem123
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singhsanjay12
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The only nuance I was trying to call out is what happens at very large scale. These mechanisms operate per client instance, so each client needs a few failures before it trips its breaker and then runs its own probes and ramp-up. That's perfectly reasonable locally, but when you have hundreds or thousands of clients, the aggregate "learning traffic" can still be noticeable. Each client might only send a little bad traffic before reacting, but multiplied across the fleet it can still add up. Similarly, recovery can still produce smaller synchronized ramps as many clients independently notice improvement around the same time.
So I tend to think of client-side circuit breakers as necessary but not always sufficient at scale. They're great for fast local containment and tail-latency protection, but they work best when paired with some shared signal (LB, mesh control plane, or similar) that can dampen the aggregate effect and smooth recovery globally.