Hacker News
Optimization lessons from a Minecraft structure locator
dividuum
|next
[-]
So we figured we might host one of those faction within our claimed land. As long as they store all valuable within our secure base, the fact that their claimed land becomes raidable doesn't really matter. Claimed land had to be at least one block apart from each other. So we had to find a bedrock tunnel: On their claimed land there needed to be free space within the bedrock level to get down to z=-63. Then on the single unclaimable block between our bases we needed bedrock on z=-61 and bedrock on -62/-63 on both sides. Then on our claimed land we again needed a way to get up from z=-63. Basically a single block long fully bedrock-enclosed tunnel. Took a while to find that, but we managed to set it up and caused quite a stir with other players and the server admins once our hosted faction got raidable without consequences :-)
chaps
|next
|previous
[-]
The final puzzle for the game is a cryptographic puzzle that's been unsolved for five years now. Folk have done just about everything imaginable to solve the puzzle.
juancn
|root
|parent
|next
[-]
There's definitely something about it that I'm not getting.
In my experience getting healing is super rare and I end up dying eventually.
dmonitor
|root
|parent
[-]
The keys to getting through noita are getting a fast wand to repel enemies and a wand that can dig through stone quickly. There are spell components with negative mana cost and cast time, stack as many of those with a single projectile type spell and you'll make a blaster that can kill enemies safely. The digging wand will let you skip tough sections, tunnel to areas with good loot, let you return to the "sanctuary" zones to edit your wands (if you haven't gotten the "edit anywhere" perk), and such.
Once you have those, you can make more utility wands that let you fly via recoil and whatever else you need.