Hacker News
A 3D voxel game engine written in APL
117 points by sph
ago
|
10 comments
Vedor
|next
[-]
APL game engine is indeed an unusual thing. I don't know much about APL, and never used it (toyed with J back in the days though). I am really interested in the development process and the challenges posed by using APL for that kind of project.
Also, I really appreciate that the ReadMe file doesn't try to sell this project as something more than it actually is - a buggy passion project. Such honesty is, I feel, relatively rare nowadays.
renyicircle
|root
|parent
|next
[-]
The author has written two blog posts about their game (the latter is more about APL than the game itself though). You may find these interesting
https://homewithinnowhere.com/posts/2026-03-06-voxel-game.ht...
https://homewithinnowhere.com/posts/2026-05-10-one-line.html
DrewADesign
|root
|parent
|next
|previous
[-]
It’s crazy what people make games out of. When I was in a game design university program, one of my classmates used to make complete games (including a JRPG style adventure game) using excel formulas. Not even VBA, which would still be insane… just a bunch of formulas.
Littice
|next
|previous
[-]
A voxel world is a pretty good sales pitch for APL: the weird-looking part is the notation, not the model.
eric_khun
|previous
[-]
shameless plug, been working a a voxel editor to create voxels that you could use to decorate a home for a a little creature you have to take care of(a la sims). if anyone has some feedbacks, would be happy to take them!