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Show HN: Starglyphs - A constellation puzzle game based on Euler paths

26 points by telman17 ago | 7 comments
I am a big Dragon Age fan and sunk hundreds of hours into Inquisition. It had this minigame called astrariums where you had to solve these shapes based on constellation guides by tracing stars. I'm a hobby game dev and wondered if I could procedurally generate these puzzles so they were always solvable. Turns out you can, so I built a space puzzle game around it with a colorful aesthetic. I released it in web form here but I'm currently working on getting it on Steam and mobile.

velocity_123456 |next [-]

i dont know why i got it to work one time but after that it just shows a blank screen and i even cleared browser cache and stuff but it showed a blank screen , i thought you would like to know haha

telman17 |root |parent [-]

thanks for trying, it could be a lot of requests hitting it? I haven't seen that issue yet but if you got any kind of console error feel free to share it with me and I can take a look!

kageroumado |next |previous [-]

This looks beautiful! I hope it works out well for you

telman17 |root |parent [-]

Super kind of you, thank you.

muigetsu |next |previous [-]

Good idea. Nice work!

Reuben_Santoso |previous [-]

tried it. looks awesome. calm and peaceful. what did you build it with

telman17 |root |parent [-]

Thanks, I used Phaser to build it. The nebula textures are exported from art I did in Photoshop using some cloud brushes from brusheezy. It has a few dozen color palettes that it chooses at random that are used for the connections and the final nebula art.