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Show HN: Parin – A 2D game engine between raylib and Godot, written in Dlang

31 points by Kapendev ago | 4 comments

Ephraimd |next [-]

Always excited to see something done with Dlang. I still think that language is underrated.

giancarlostoro |root |parent [-]

DMD needs to work on modern Macs. I am about to have a chat with Claude over how I can make that happen at this point, I have a feeling it will involve the LLVM D compiler, some assembly witchcraft for Apple Silicon and maybe some sort of bootstrapping method. I did toy with making Mojo work on Windows, but Max is proprietary so I can only use a tiny fraction of Mojo on Windows unfortunately.

Kapendev |previous [-]

Parin is a 2D game engine I've been working on for about two years.

doublerabbit |root |parent |next [-]

This is cool. Well done in the creation.