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Small Programs and Languages
zzo38computer
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The description of uxn and varvara are also small and might need only two pages (I did not write it).
I also remember reading in a book that someone made a game on Atari in 2 kilobytes, and described how they could make it fit (by making the map symmetric, etc), which was rejected because they had 4 kilobyte cartridges by then. (The article in this submission also links to a different game that (probably) someone else made in 2 kilobytes, but this time with JavaScript and HTML. Atari and uxn/varvara are much simpler systems than HTML/JavaScript, though.)
shikaan
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The other part for me is working within tight constraints. A couple of years back I made an Operating System that fits a bootloader (I was low-key hoping to find in the list :P) Not really golfing but surely a good exercise in playing within constraints.
If anybody wants to take a look https://github.com/shikaan/osle
bryancoxwell
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rramadass
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Constructing Language Processors for Little Languages by Randy Kaplan - https://www.amazon.com/dp/0471597538?lv=shuf&channelId=500&p...