Hacker News
Show HN: MeowDisplay Is iPhone Mirroring, but in Reverse
Github: https://github.com/raiseCatError/meowdisplay
EDIT 2: I should've mentioned that MeowDisplay started as a fork of OpenDisplay: https://github.com/peetzweg/opendisplay which provided the foundational screen capture, virtual display, encoding and iPhone/iPad receivers. I've since taken it in a more phone-first direction, with work on the interaction, streaming and security layers. I've credited OpenDisplay and its developer Philip in the README under "Built on OpenDisplay".
MeowDisplay is my take on the control your Mac from your phone scene. Available on iPhones, iPads and Macs, with Android rn in closed testing.
The website has interactive illustrative demos if you'd like to see the app demonstrated.
I think MeowDisplay does a few things differently, some of which I prefer and you might too.
Such as Window view: allowing multiple tabs in split-screen type panes. Traditional Mirror/Extend views exist as alternatives. Floating windows: coming in the 2.1 release.
Touch input approaches: Direct Touch(Classic or Natural), experimental Smart Touch, and Trackpad mode alongside Apple Pencil support. Doesn't sacrifice display space for a trackpad, use all of the phone's screen with your preferred mode.
Stage Peek: shows a scrollable and searchable list of your Mac's windows on your phone along with an app drawer when you hold and pull on the left edge of your screen.
It's free and open source so you can try it and see if it's for you without having to commit to it or anything.
EDIT: I've used MeowDisplay during development whilst I was travelling between cities, left my acbook at home clamshell, powered, external display attached, and used it for small tasks remotely, it was pretty reliable even on a 5G network on a moving bus.
Meow, Jai
Shank
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Only RDP has felt truly responsive to me, and my understanding is that it cheats by not sending raster graphics and instead drawing primaries directly on the remote system and then updating the state based on the server?
userbinator
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The RDP specifications are partially documented by MS, and even the publicly available parts are huge.
https://learn.microsoft.com/en-us/openspecs/windows_protocol...
https://learn.microsoft.com/en-us/openspecs/windows_protocol...
mrheosuper
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Shank
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The main issue I think is that my poor M2 Air cannot run iOS simulators and Sunshine simultaneously without thermal throttling because of the video streaming aspect. It did feel somewhat reasonably responsive on a LAN, but I can’t say over more unreliable networks.
draugadrotten
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raiseCatError
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As far as the latency on MeowDisplay, In my testing on Wifi, I measured around 14-17ms median from capture to receiver handoff, not e2e. I've also seen occasional spikes around 50-90ms and some stalled frames, you do notice the stalls but overall it's pretty responsive.
I've preferred to show the cursor as it is on the mac instead of rendering it locally on the phone which may make it feel smoother but the trade-off is that it may not accurately represent where the cursor actually is on the mac if things lag or hang.
Then again, it does depend on the connection.
BLKNSLVR
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Every time I use it I'm reminded of how good RDP is/was.
392
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BLKNSLVR
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Immediate reservation about Parsec is that it requires internet access to its cloud services for authentication, session discovery, and connection setup. For me, that immediately sucks, but I'm still going to give it a go to see how low latency it is.
I have used Sunshine/Moonlight for gaming in the past and it was fantastic, but for whatever reason it was janky to use for remote desktop.
monster_truck
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dabbz
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Glad to know I'm not the only one thinking about this. It also connects over tailnet.
mpolichette
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I'd have expected that to be declared in an announcement for this community.
raiseCatError
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For answering your question, MeowDisplay started as a fork of OpenDisplay which had the foundations for screen capture, virtual displays, encoding and the iPhone/iPad receivers built, I've credited OpenDisplay and its developer Philip in the README under "Built on OpenDisplay"
After that, I've taken a more phone-first approach, with quite a bit of work on the interaction, streaming and security layers.
So it's built on OpenDisplay and not just a UI layer over it, MeowDisplay is going in a different direction, If you only need the core second-display experience, or compatibility that the OpenDisplay project serves better, OpenDisplay is well worth a look.
yzydserd
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Your writing throughout this post is clear and natural. The copy on the product feels like textual slop.
Puts me off reading it. Or trying it.
…
Your Mac’s windows. Arranged your way.
Hold the edge. Every window, in reach.
Touch your Mac. The way you’d expect.
Your Mac’s files. Made for touch.
One Mac. Different views.
The whole picture. Or a little extra space.
One finger. When one finger makes sense.
Extend. A second screen of its own.
Your devices. Paired and managed from your Mac.
Close the lid. Keep your Mac going.
Keep an eye on your Mac. From any app.
See your Mac. Then control it.
Watch, or take control. Your Mac decides.
Not just another screen. Another way to use your Mac.
One finger places it. A second finger perfects it.
One finger. When one finger makes sense.
Draw on iPad. See it on your Mac.
A trackpad. With or without the picture.
Your shortcuts. Right where your fingers are.
There when you need it. Out of the way when you don’t.
…
And that’s just the sub headings. Yeurgh.
jdalgetty
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raiseCatError
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There's quite a bit of overlap in what we're both trying to do. I've come across Sill and tried it as well, and it's nice.
I think the biggest difference for most people would be the iPhone experience across both apps. I've specifically prioritized making the whole "use your Mac from your phone" experience better, and the iPad has received the same care too, with additional customizability to make use of the extra screen space.
I've looked at quite a few remote desktop apps, how they've approached things and the trade-offs they've made, and weighed those against how I'd want MeowDisplay to do things.
Part of MeowDisplay also came from a question: why hasn't Apple done something like this natively? The iPad has Sidecar, so I've often imagined how Apple might've approached it for the iPhone, and how I'd do it based on my experience with remote desktop apps.
Coming to how they're different, I think the biggest distinctions are how I've chosen to handle Mac windows, the limited screen space on phones, and the overall UX.
Sill's optional virtual display moves the selected window onto a separate display sized for the receiver, which can resize the actual Mac window. MeowDisplay's Window view keeps the Mac window's existing size and position, adapting how it's displayed on the phone instead.
My reasoning behind this is that most desktop apps weren't designed for phone-sized windows. Resizing them can make their interfaces cramped or awkward, and I'd rather preserve their original layouts, even if that means occasionally zooming, which I find acceptable.
Sill currently focuses on displaying one window or the desktop at a time, while MeowDisplay offers a different multitasking workflow with multiple windows arranged in tabs and panes, and floating windows coming in 2.1.
Another difference is the screen space. Sill's portrait layout has the streamed picture at the top with a dedicated trackpad below it, although it also offers a Larger Picture option and direct touch.
I've questioned why we even need a separate trackpad when the whole phone is already a touch surface. MeowDisplay lets you use the displayed content itself for Direct Touch or trackpad-style input, without sacrificing a portion of the screen for a dedicated trackpad. Personally, I find that screen space too valuable to give up.
There's a difference in how you navigate through the UI as well. Sill has window thumbnails and app selection, while MeowDisplay uses Stage Peek, which you pull from the screen's edge to browse and search windows and apps, along with an expanded window overview.
So yupp, we're both trying to solve a similar problem, just with different approaches and trade-offs. I think some people might prefer Sill's approach, and others might prefer MeowDisplay's.
OsrsNeedsf2P
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qingcharles
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hbn
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This seems more relevant than ever in days that we're sending off an LLM prompt and then letting it chug away for who knows how long. I tend to just leave my screen on with the mouse in a hotcorner that disables the screensaver.
raiseCatError
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It doesn't work for a fully shut-down Mac though, and remote waking over something like Tailscale isn't supported yet. That would need something already awake on the Mac's local network, like a compatible router or another device, to relay the wake request. I've been looking into that.
As for keeping it awake, macOS already lets you prevent automatic sleep whilst you're plugged into power, even with the display turned off, so you wouldn't need to leave the screen running all the time.
_aavaa_
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iLoveOncall
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EDIT: Yes, the feature is called Sidecar.