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Show HN: Aircad – Professional drafting and 3D modeling in the browser
I built Aircad because I was frustrated with what was out there. Current CAD tools are expensive and slow to improve. New features barely move the needle. With Aircad, you have fast, powerful geometry tools for just about anything, from conceptual models to your final design.
The newer generation of web-based CAD isn’t comprehensive enough to complete a project or is slower than existing desktop products because it sends performance-sensitive work to a server (OnShape), or isn’t designed to scale to real work in a collaborative setting (many "toy" CAD tools).
Current CAD collaboration workflows are fragile, costly, and complex. They’re file-based and separate the design artifacts (eg PDFs) from the source. Collaboration is often an expensive add-on that raises your subscription, is hard to learn, and feels unnatural. Aircad builds it in: version history, drawing comparison, forking, and realtime collaboration.
AI in most CAD tools is tacked on as a plug-in instead of being deeply integrated, and those plug-ins are often inefficient, hard to adopt, and costly. Aircad has a built-in AI agent and a comprehensive scripting API with a stage-and-commit workflow, so you know exactly what is happening during a complex change. You can use AI to write new scripts and commands that extend Aircad with repeatable, shareable workflows.
sincman
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peetle
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More detail for the curious: it’s C++ compiled to WebAssembly and runs entirely client-side with a WebGL2 renderer, so there’s no server round-trip for geometry. OCCT does booleans, fillets, and STEP. I replaced its mesher with my own tessellator because BRepMesh was the bottleneck at scale, and hidden-line/Make2D are custom too. Happy to go deeper on any of it.
YuechenLi
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https://github.com/yuechen-li-dev/Aetheris
There are currently a lot of newer browser CAD projects that already wraps OCCT WASM, like FluidCAD and Chili3D. And as you said previously, current CAD tools are slow to improve, and part of the reason is because of using kernels first built in the 1980s, and projects like Shapr3D and Plasticity both hit limitations of their existing kernels and switched to Parasolid when their project got bigger, and OCCT's per entity tolerance issue is pretty well know by now.
On another topic, getting a plate with thousands of holes to mesh in under a second is some serious performance, and I do agree with your conclusion that most CAD apps are slow not because of programming language but because accurate NURBS math is inherently slow, but their is also the issues with the 2D constraint solver and fillet/boolean algorithms too. Happy to talk more about the geometry kernel stuff too.
origfla
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peetle
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Aircad is a general solid modeler. So, you can model anything w the solid modeling tools, and then convert to a mesh. They participate in boolean ops like union and subtract. There's a collection of commands specifically for manipulating meshes: https://aircad.com/docs/commands#meshes. The agent can also write scripts to generate and process meshes completely from scratch: https://aircad.com/docs/ask
mristroph
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peetle
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The C++/WASM engine owns the model, selection and WebGL2 renderer on one thread, so nothing is copied back and forth on every edit. We use multithreading, SIMD, the works...
For instance, we wrote our own tessellator to replace OpenCASCADE’s mesher, and it only re-meshes the faces that changed. A plate with 2,500 holes meshes in 127 ms instead of about 10 s.
Solids are batched into a few draw calls, and repeated geometry is instanced automatically.
We hunt down anything quadratic. If I had to guess, that is what makes most CAD software interaction slow.
androiddrew
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brudgers
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I would not bet a business that depends on CAD on something that only costs $19/month. Even if it didn't require taking a dependency on a website.
Or to put it AutoCad is cheaper than being sued. Good luck.
peetle
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Your work isn’t trapped. Drawings export to DWG, DXF, PDF, and STEP at any time, and you can save the native file locally. If Aircad vanished tomorrow, your drawings open in AutoCAD. The engine runs in your browser, not on our servers. Modeling and drafting don’t round-trip to a server, so it’s fast and isn’t fragile the way server-side CAD is. On liability: the professional of record carries it whatever the tool. AutoCAD’s license disclaims it too. What a firm needs from software is accuracy, standard formats, and an exit path, and that last one is why DWG round-tripping got so much of my time.
The price is low because a small team building on modern infrastructure has much lower costs, not because corners were cut.
flowerthoughts
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(The argument put forth is similar to "no one was ever fired for hiring IBM." I think that's true in some circles. To me it's a red flag that you hire by name and not ability.)
brudgers
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Support, training, documentation, UX design, testing, etc. don’t.
In a B2B setting, those matter a lot.
And it is a good strategy to not compete with zero dollars.